Communication is a text-based interactive experience where the objective of the player is to traverse a simple text interface. This brief mini-game was meant to mimic the struggles of social communication that neurodivergent people often experience. The player is presented with a prompt and options for selection and asked to choose which path to take. Only one path allows the player to continue; if the choice is incorrect, the player restarts from the beginning. Through trial and error, the game is designed to teach the player the basic rule  sets needed to guide them through the frustrating process. The options are set up to mimic typical social rules in a more literal sense while the player must connect the dots to learn how to play. To   finish the game, the player must question their own knowledge about how conversation flows and functions for neurodivergent individuals.

StatusPrototype
PlatformsHTML5
Authormmpress
Made withTwine

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